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FictionalReality-MAGAZINE-04, Fictional Reality Gaming -Magazine
[ Pobierz całość w formacie PDF ] FICTIONAL REALITY TABLE OF CONTENTS Holy cow! One year ago I was working on the final touches of the first issue of FR. Well, one year later we’re still around and thanks to all of you (readers, writers, and advertisers) I’m still pumped about doing this. I really appreciate all of the compliments and suggestions that I have received over the past year. Battle Report: Confrontation Devout vs. House Helios Elves 2 Contest #1 13 Game Reviews Noble Armada 14 OK, on to this issue. You’ll notice that Xavier and the Slave Pit are missing. He had more pressing issues to deal with and I’ll be the first to say that there are many things more important than this. He should be back soon with more of his insights into conversions. We do have a new feature with Standing Orders. Deano C. Ware will be bringing us regular profiles of games that you may or may not have heard of. These profiles will be Deano laying the smackdown on games that deserve it and bestowing praise on those that rise above. This will all be according to Deano of course, so if you have a differing opinion please e-mail it to me and it will be published in the next issue. Larry Leadhead 16 New Unit: The T.A.V. for Warhammer 40K 21 Standing Orders 24 Fiction VOID 28 Miniature Reviews Jeff Valent Studios 32 Crucible 33 Wizards of the Coast 34 A load of figure reviews and a new battle report are also inside. Before anyone freaks out about the lack of a Confrontation battle report in this issue it will be back next issue, but it was time to give space to another one of my fave’s; Chronopia. Cry HAVIC 35 eM-4 Miniatures 36 Tactical Manual: Gobelins in Confrontation 38 Contest #2 40 Speaking of Chronopia it looks like Excelsior has started to move forward with not just Warzone and Chronopia, but also with a line of fantasy figs out of Spain with Dragon Rune miniatures. I wish them all of the luck in the world in their efforts to revitalize some great games. ADVERTISERS INDEX Great Canadian Miniatures IFC, 30 New Wave Entertainment 23, 37 I-Kore 17, 27 “Keep on rollin’ baby!” Talon Games 8 As always, I make no claim to anyone’s copyright and if I fail to mention that you own something please don't take it as me challenging your ownership. I simply forgot and will quickly get to the business of flogging myself unmercifully. Mastabas V 13, 31 Brigade Games 20 1 Attrition 18 Since we gave Warhammer Fantasy Battle a go in the last issue I decided to play another fantasy game this time around. I’ve played, and loved, Chronopia since it came out and am really hoping that Excelsior is able to bring this wonderful game back in a major way. On game day, before Christopher and I broke out any miniatures we took care of setting up the terrain. In addition to the guidelines previously talked about we also decided that a player could designate one of the squares to be empty as his choice for terrain. I developed kind of a bad habit with Chronopia that I’m sure many of you can understand and sympathize with. At one time or another I’ve collected and/or played just about every army/race in the game. The only ones I ever really stayed away from were the elves. The result of terrain placement can be seen below. Out of sixteen squares seven were left bare. There were four hill sections of varying levels, a small house next to an inn, a wizard’s tower, a section of rocky outcroppings and several sections of crumbling walls. I have dabbled in Swamp Goblins, Blackbloods, and the Stygian, but eventually traded off models from those armies to swell the ranks of others. Right now I have rather sizable Dwarf, Firstborn, Sons of Kronos and Devout armies. I would be hard pressed to pick a single favorite from out of those four. I’ve decided to go with the shambling fiends from the pit, the Devout for this game. This was a very interesting way to set up terrain, especially not knowing your opponent’s army. I had to work to exploit my strengths without unwittingly helping Christopher. I bounced the idea of a 1,000-point game of Chronopia off of Christopher and he jumped at the chance to play. We agreed to play on a 4’ x 4’ table and the game would last for 6 turns. We also agreed that we’d keep our army selection secret until we were about to play. So, Chris would not know that I brought my bags o’ bones and I wouldn’t know who he’d be bringing to the party. Terrain set-up would be handled by both of us before doing anything else on the day of the game. The table would be divided up into sixteen 1’ x 1’ squares and we would take tuns placing either a single terrain feature or nothing in the square. Things like a river section, woods, single or multi- level hills, or 1-2 houses would count as a single feature. 2 They are left with two choices; try to break off and move away or stand there and get pounded. I have had times where the latter was the better choice, especially if it meant that some other troops were kept out of harms way or could get the benefit of charging in themselves instead of receiving a charge. Deciding to go whole hog with Risen I took three warbands of Human Risen Swordsmen and three warbands of Elven Risen Archers. Two of the Swordsmen warbands would be 9 skeletons strong and one would have 8 members. Each of the Archer warbands would contain 8 skeletons. With 50 troops I’m positive that I’ve already outnumbered Chris, unless he does something like take nothing but Elven Militia or Goblin Spearmen. Oh my, how many of those crap troops can he throw against my crap troops? Wave after wave of the inept fighting the decayed. I’ve got a couple of options with the Devout. I can go heavy into the human-ish troops like Devout Swordsmen and Blood Hunters (the fastest cavalry in the game by the way), I can go heavy on demon troops like Dusk Realm Warriors, Tormented, and the Damned, load up on Risen (skeletons) or try a combination of everything. For non-Chronopia players out there a quick (very quick and not 100% accurate) way to describe the Devout is to compare them to a hybrid of Undead and Daemon armies in Warhammer Fantasy Battle. That might be a bit overly simplistic, but at least it gives you an idea. I’ll be going with just two Individuals in this game. The first one is pretty much a given in the form of a Necromancer. He has access to spells that can increase the number of actions a Risen warband can perform and can also summon more dead guys to play with. So, with both of those objectives in mind I’ll buy him Quicken Undead and Summon Undead Knight . I thought of taking Summon Greater Undead instead, but if I ever got that spell off I would have to wait until the giant skeleton was dead (or let him run amok) to attempt to summon another one. The Undead Knights are a wee bit less powerful in close combat, but they are far faster. I’m going to go with a MAJOR load of quantity with a minor sprinkling of quality for this battle. That means loads and loads of Risen troops and a few powerful Individuals. Risen troops have some major bonuses, but also some negatives that can prove to be quite debilitating. On the plus side they are immune to Panic and Fear “Hey, Bob just died…..again. Oh well.” which means they just keep coming. They are also immune to arrows and crossbow bolts. This means that any missile troops that Chris takes will now have to rely on close combat skills or act as human (dwarf, orc, goblin, elf, whatever) shields. This sounds great until you find out that Risen troops get half as many actions as normal troops and that they are not exactly combat machines. Especially the Risen Archers who have no hand- to-hand weapon at all. If caught in close combat My second Individual will be a Soulflayer. This female(?) demon is just bad all day long. It can fly, breathe fire, is tough as nails, and will just chop up her enemies like hamburger in close combat. Now, being that bad she will certainly draw lots of attention from the other side so keeping her safe, and at a high altitude until needed, will be very important indeed. I’ve thought of adding a second Soulflayer to my hoard of Devout troops. I have also thought of painting up the second one like a dominatrix, but my wife would probably hit me in the mouth……with her car! After all is said and done I’ve spent 1005 points on my army and my plan will be to march as quickly as possible right at Chris with as many troops as I can and just wade into the fray, bringing in the Soulflayer for added punch. 3
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